3D interior rendering in Batumi built from your apartment's measured survey
We do 3D interior rendering in Batumi from the measured survey of your apartment and with the materials that will actually be bought: tiles in their real format, paint by its colour code, furniture at its true size. We agree the camera positions on the plan in advance, and each view comes with two rounds of revisions. A single view costs from 210 ₾. Renders are how you sign off the look of a room before the renovation, and they are especially useful if you won't be coming to the site or the apartment will be let short-term.
from 210 ₾/pcone view with materials from the project and two rounds of revisions. The final price is confirmed once agreed.
- Timeline: 5–7 working days to the first views of one room, 2–3 weeks for the main rooms of a 1+1 apartment of about 45 m² with two rounds of revisions
- Warranty: Each view has two rounds of revisions
Who it’s for
The layout is approved, but the family can't agree on the colour of the kitchen and the floor
You live abroad and want to see the room before the crew starts on the finishes
The apartment is for short-term rental, and the main listing photo has to be checked before the renovation
You have another designer's project or a developer's plan, but no images to go with it
You are selling an apartment in white frame and want to show buyers a finishing option
What’s included
- 3D model from the measured survey: walls, windows, heights, risers and boxing
- Camera positions on the apartment plan, agreed before rendering
- Tiles in their real format and layout, paint by its fan deck code
- Furniture and sanitary ware from manufacturers' models or built to size
- Daytime view with the sun set by the compass points and the view from your window
- Evening view from the lighting plan, with the shade and beam angle of the light fittings
- Two rounds of revisions for each view and a list of changes after each one
- A list of what is in the frame: product codes, models, marked decor
- High-resolution images in the project's shared folder
What you get with 3D rendering
For 3D interior rendering in Batumi, we build the model from the measured survey of your apartment, not from the plan in the developer's brochure. It has the real walls, windows, boxed-in ventilation ducts and risers, furniture at its actual size, and the finishes that will later be bought from the materials list. So the picture shows your room, not one that looks like it.
The result arrives in the project's shared folder:
- high-resolution images of every view, with a daytime and an evening version where one is needed;
- a plan of the apartment with the camera positions, so it is clear where each shot is taken from;
- a list of what is in the frame: finish product codes, furniture and light fitting models, with any decor that isn't on the materials list marked separately;
- a list of changes after each round of revisions.
If you are still deciding whether a collage is enough for a room, see our comparison of 3D rendering and collage: it explains which rooms need a model and which can make do with a sheet of items.
Views: how many shots and where to look from
We mark the camera positions on the plan and agree them with you before rendering. The camera goes at the eye level of a standing person, and we don't use an ultra-wide angle. It makes a room look more spacious than it is, and in the finished renovation you would feel the difference. Each shot answers its own question: how the room looks from the doorway, what you see from the sofa, how the kitchen meets the living room.
| Room | Usual number of views | What we show |
|---|---|---|
| Kitchen-living room or studio | 3–4 | the view from the entrance, the kitchen with its splashback and appliances, the sofa and TV area, the window |
| Bedroom | 2 | the bed with its headboard and lighting, the wardrobe and the window with curtains |
| Bathroom or WC | 2–3 | the wall with the mirror and vanity unit, the shower or bath with its niches |
| Child's room or study | 2 | the work area and storage |
| Hallway | 1 | the wardrobe, the mirror and the walkway |
In an apartment for short-term rental, we put one view where the photographer will later stand, and for this shot we make an exception and use the same wide angle as their lens: that way you see the main listing photo before the renovation. What else changes in the design of a guest apartment is described on the page about designing apartments for guests. We advise against extra views: each one costs money and revision time, and a corner nobody will look at is handled perfectly well by a wall elevation.
Materials from the materials list, not from the render library
Rendering software comes with thousands of ready-made textures, and renders made from them look attractive. The trouble is that you can't buy “beige marble from the library”. So we put tiles into the model in their real format, with the joint width and layout from the project, set paint by its code from the colour fan deck, and take the wood for the kitchen fronts from the catalogue of the supplier the kitchen will be ordered from.
We use manufacturers' models of furniture where they provide them, and if they don't, we build the item to the dimensions on its product page. A 2.2 m sofa takes up exactly as much of the frame as it will take up in the room. Materials come into the model from the materials list put together during materials selection for the renovation, and the link works both ways: change the tile on the render, and it changes in the materials list too.
A frame needs some decor, otherwise the room looks unlived-in. Vases, books and throws that aren't on the materials list are marked in the list for that view, so that nobody later goes looking on site for a picture that was never ordered.
Daytime and evening views
We render the daytime view for the hour when the room is used most: the kitchen in the morning, the living room towards evening. It shows whether there is enough light at the back of the room on an overcast day, and whether a light floor merges with white walls and cabinet fronts into a single pale blur.
We build the evening view from the lighting plan: the same points, the same shade of white and the same beam angle as the light fittings in the specification. It shows whether there is enough light over the table and whether the ceiling turns into a scatter of bright spots. The calculation and the scenes themselves are done in the apartment lighting design, and 3D shows how it all looks in the room. A windowless bathroom or a hallway doesn't need the second view: the light there is the same by day and in the evening.
Revisions: how the rounds work and what they cover
The price of each view includes two rounds of revisions. You leave comments directly on the image in the shared folder, as one list per round. In return you get a new version and a list of what has changed, so even a month later it is easy to remember why the splashback turned grey.
A round covers anything that changes within the approved layout: the wall colour, the tiles, the sofa model, the curtain fabric, the shade of the light. Moving a wall, rearranging the kitchen or changing the style needs a new model. That is separate work, and we give you its timing and price before it starts. A third round of revisions is also priced separately and agreed in advance.
Once the views are approved, we check the materials list and the project sheets against them. The picture shows the intent, but the building is done from dimensioned working drawings, which record the socket heights, the tile layout and the junction details.
3D for another designer's project or a developer's plan
You can order rendering without our design project. Sometimes the layout was done by another designer and there are no images to go with it, or the apartment is still being built and all you have is the plan from the contract. We can work in both cases, but how accurate the shot is depends on the source dimensions.
A developer's plan usually doesn't show boxing, downstand beams or the exact position of the risers, and real rooms differ from those on paper by a few centimetres. If the keys have already been handed over, we do a measured survey and build the model from it. If the building hasn't been completed yet, we build from the plan and state plainly in the list what needs checking once you get the keys.
With another designer's project, we collect our questions in one list and pass them to its author. We don't change the layout ourselves: if the sofa in the model blocks the way out to the balcony, we show this on the render and suggest options, and the decision is for you and the author of the project.
How much 3D interior rendering costs in Batumi
A single photorealistic interior view costs from 210 to 300 ₾. The price includes the model of the room, materials from the project and two rounds of revisions. Rendering one room from several views costs 660–960 ₾, and if the whole apartment needs 3D, we price it by floor area: 57–72 ₾ per m².
The price goes up with made-to-measure furniture and items that have to be modelled from scratch, with evening views showing several lighting scenes, and with a kitchen-living room where the kitchen, the table and the sofa share one frame. Rooms with ready-made furniture that has a manufacturer's model cost less, as do new views on a model that has already been built. A view of a facade, plot or terrace costs 690–1,080 ₾, because the house, the terrain and the plants all have to be modelled; there is more on this on the page about terraces and roof terraces.
If you order 3D without our project and there is no measured survey yet, the survey is priced as a separate line. The final cost is set once we have seen the plan and agreed the list of views with you. For secondary rooms a collage is sometimes the more sensible choice, at 330–480 ₾ per room.
Stages and timelines
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Input data
1–3 days
We take the measured survey, the approved layout, the mood board and the materials list. If there is no survey, we do one or check the developer's plan.
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Camera positions
1 day
We mark the views on the plan and agree with you what each shot should show.
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Rough model
2–3 days
We build the walls, openings and furniture without materials and check the walkways and proportions.
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Materials and light
3–5 days
We apply the finishes from the materials list, set the sun by the compass points and the light fittings from the lighting plan, and render the first images.
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Revision rounds
2–3 days per round
You leave comments on the images as one list, and we send a new version with a list of changes.
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Checking against the project
1 day
We check the approved views against the materials list and the drawings, and correct any discrepancies on the sheets.
Local specifics in Batumi
Sea-view windows in Batumi often face west or north-west. In summer the sun sets late on that side and comes into the room almost horizontally, reaching right to the back of it. In the model we set the sun by the compass points taken at the survey and show the room at the hours when it is used: you can see where glare will appear on a gloss cabinet front and whether you will have to draw the curtains to watch TV.
We insert the view outside the window from a photo taken during the survey from your floor. A sea from the render library can easily stand in for the real view of the next building or a construction site, and after the renovation a picture like that is a disappointment.
The colour of the window frames and the balcony railing is set by the developer, and in many residential complexes the building rules don't allow them to be changed in a single apartment. So the frames in the model are the same colour as in real life, and we match the interior palette to them: a warm white looks different next to a graphite frame than next to a white one.
Materials and brands
The brand matters in rendering wherever things will later be bought from the render. We set the wall colour by its code from the fan deck of the brand that will be bought, Caparol for example: then the shade in the model and the paint in the tin are tied to the same sample. We place tiles by the collection in the materials list, for example VitrA from the Batumi showroom, in their real format and with the joint width from the layout.
We use manufacturers' models of furniture and sanitary ware where they provide them, and otherwise build them to the dimensions in the data sheet. Light fittings in the evening view get the shade of white and beam angle from the specification. We deliver the views in high resolution, which is enough both for a large screen and for printing.
What makes up the cost
Timeline: 5–7 working days to the first views of one room, 2–3 weeks for the main rooms of a 1+1 apartment of about 45 m² with two rounds of revisions
- the number of views per room
What raises the cost
- made-to-measure furniture and items we model from scratch
- evening views with several lighting scenes
- a kitchen-living room or studio with several areas in one frame
- revisions beyond the agreed rounds and decisions changed after approval
What lowers the cost
- ready-made furniture that has a manufacturer's model
- the apartment model has already been built for another room
We prepare the exact estimate from measurements and photos. It’s free and comes with no obligation.
Get an estimateGuarantees
Each view has two rounds of revisions, as set out in the contract.
If a render shows a tile or paint that differs from the materials list, or a dimension doesn't match the drawing, we correct the image, and the procedure for such corrections is set out in the contract. A new layout or a change of style after approval is new work: we give you its timing and price before it starts.
Questions and answers
How much does 3D interior rendering cost in Batumi?
A single view costs from 210 to 300 ₾, and the price includes the model of the room, materials from the project and two rounds of revisions. Rendering a room from several views costs 660–960 ₾, and the whole apartment 57–72 ₾ per m² of floor area. A view of a facade or terrace costs more, 690–1,080 ₾.
Within the range, the price is moved by furniture we model from scratch, evening views and complex kitchen-living rooms. We give a provisional price from the apartment plan and the list of views, and the final cost is set once the scope of the work is agreed.
What do I need to send for 3D interior rendering?
At a minimum, a layout with the furniture arrangement and the dimensions of the apartment. Our measured survey, another designer's measured plan or the developer's plan, if you don't have the keys yet, will all do. Along with them we need a mood board or a few photos of interiors you like, and the materials list if you already have one.
If the furniture has been chosen, send us links to the models: we'll put the sofa or table into the model at its exact size. You don't need to prepare a list of views, as we'll suggest the camera positions on the plan ourselves. The photo of the view from the window is taken during the survey.
How long does 3D rendering of an apartment take?
The first views of one room are usually ready 5–7 working days after the layout and mood board are approved. The main rooms of a 1+1 apartment take 2–3 weeks, including two rounds of revisions. Each round takes 2–3 working days from the moment your comments arrive.
The timeline is stretched by pauses in approvals and by decisions that force the model to be rebuilt. So it is better to discuss your comments as a family and send them as one list, rather than one at a time over a week.
Can I order furniture from a 3D rendering?
Ready-made furniture, yes: the list for each view gives the model and product code of the sofa, table or bed, and it is ordered from that. Made-to-measure cabinet furniture is not made from a picture. The workshop needs dimensioned drawings, and the kitchen and wardrobes are measured from the finished walls and floor, once the thickness of the finishes is known.
The render is still useful, though: it shows the workshop the fronts, handles and lighting, and you compare the manufacturer's sketch against it before signing the order. If the sketch has a front in a different shade or a shelf has moved, you notice it at once.
Why does the colour in a 3D rendering differ from the sample?
Every screen shows colour in its own way: on a phone, a laptop and a monitor the same render looks warmer or cooler. On top of that, the light in the model is even, while in real life the shade of a wall changes with the weather and the time of day.
So the final choice of shade is made from a sample placed in the room in daylight, and the render is there to judge combinations and proportions. We don't touch up the image to make it look better than the sample: it should match what you are going to buy.
Send us your apartment plan, and we'll suggest camera positions and price the 3D
We reply within an hour during business hours. Message us or leave a request: we’ll call you back, go over the details and suggest the next step.
Mon–Fri 10:00–19:00, Sat 11:00–16:00